Adjunct - 2D Motion Design 1 - Traditional Campus - College of Arts and Media
Make a Difference at Grand Canyon University
Shape the bright futures of Grand Canyon University students as an adjunct faculty member for the traditional ground campus in the College of Arts and Media, which offers programs in theatre, dance education , music education, digital design with specialization in animation and web design, and digital film with specializations in production or screenwriting.
As an adjunct faculty member, you’ll provide program instruction incorporating innovative teaching methodologies, cutting-edge technologies and other industry trends reflecting advancements in your discipline. If you are highly motivated and passionate about teaching exceptional quality instruction in modern facilities with smaller class sizes, we’d like to hear from you.
This is an in-person teaching opportunity on our main campus in Phoenix, AZ for our Spring 2023 semester.
Must be available for at least one of the below days and times:
- Tuesday and Thursday at 9:00 AM
- Tuesday and Thursday at 11:00 AM
- Wednesday and Friday at 3:00 PM
- Wednesday and Friday at 5:00 PM
DDN-160 - 2D Motion Design 1
This foundational motion course examines the basics of 2D motion design as it relates to graphic design. Students examine 2D motion in the context of the 12 Principles of Animation, the foundation of motion. This course teaches students how to view graphic design with the addition of a timeline. Students are introduced to the production pipeline as it relates to 2D graphic design in the context of motion. During preproduction, students strategize how to complete 2D motion graphics. Students then start crafting the assets and 2D motion of their projects in production and present a finalized motion graphic during post-production. Technology requirement: Students provide their own laptop, mouse, and subscription to the Adobe Creative Cloud. Verify required technical specifications in the University Policy Handbook, which is available on www.gcu.edu.
Responsibilities include equipping students with the required skill set, facilitating classroom discussions, assessing student performance and preparing students to be successful leaders in their chosen profession. Other main responsibilities include the following:
- Provide a positive example to students by supporting the University’s Doctrinal Statement, Ethical Position Statement and Mission of Grand Canyon University.
- A candidate with a bachelor’s degree in animation, graphic design, advertising, motion graphics, or an equivalent degree in the visual arts.
- A Master’s degree and 3 or more years’ experience in the design industry is preferred.
- Knowledge of the 12 principles of animation, principles of design, color theory and composition, and rapid visualization for storyboarding , understanding of graphic design and how it relates to motion graphics, motion graphics trends, basic video editing, basic compositing, color correction, motion production pipeline, and understanding of the use of motion graphics in various industries.
- Industry-level knowledge of After Effects, Adobe Illustrator, Adobe Photoshop, Adobe Premiere, and Adobe Premiere Rush are required. Understanding of file formats and resolution for output to different media is necessary.
- Job titles that fit the criteria: Motion Graphics Designer, Graphic Designer, Art Director, Creative Director, Video Editor.
- Technical Requirements: GCU does not provide software or hardware outside of the campus classrooms. Candidates are expected to be able to teach on the most current version of the Adobe software products.
- A portfolio of current work examples is required with the application to teach.
Before submitting your application please attach the following to review:
- Your unofficial transcripts for any applicable conferred graduate degrees.
- Any applicable licenses/certifications
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